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Total engagement: using games and virtual worlds to change the way people work and businesses compete
Total engagement: using games and virtual worlds to change the way people work and businesses compete
Author
Reeves, Byron, 1949-
Publisher
Harvard Business Press
Publication Date
c2009
Language
English
Book
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NoveList
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Table of Contents
From the Book
Introduction
The game tsunami : who plays, how much, and why
"Work sucks" : corporate problems that games might solve
Ten ingredients of great games
Virtual people
Virtual money
Virtual teams
Virtual leaders
Play is not the opposite of work
Caught between fact and fiction
Danger
Tactics for change.
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Subjects
Subjects
Group games
Group relations training
Play
Teams in the workplace
Work environment
More Details
Contributors
Read, J. Leighton
ISBN
9781422146576
142214657
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